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Deadzone

A deadzone refers to a neutral area in a control system—like a joystick, game controller, or steering mechanism—where small movements don’t produce any response or change. This means if you move the control slightly within this zone, the system ignores it, preventing small accidental inputs from affecting performance. Deadzones improve precision and reduce unintended actions, especially important in gaming, robotics, and machinery. Typically, the size of the deadzone can be adjusted to balance sensitivity and stability, ensuring smooth operation without reacting to minor, unintended movements.