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Conway's Life

Conway's Game of Life is a cellular automaton devised by mathematician John Conway. It consists of a grid of cells that can be either alive or dead. The game evolves in discrete steps according to simple rules based on neighboring cells: a live cell with 2 or 3 live neighbors remains alive; otherwise, it dies. A dead cell with exactly 3 live neighbors becomes alive. Despite these straightforward rules, complex patterns can emerge over time, demonstrating how simple interactions can produce unpredictable and interesting behaviors, often used as a model for studying complexity and emergent phenomena.