
Collision Detection
Collision detection is a process used in computer systems, especially in gaming and simulations, to determine when two or more objects intersect or come into contact. It helps software understand when objects, like characters or vehicles, touch or overlap, allowing for appropriate responses such as stopping movement, bouncing, or triggering events. This ensures interactions feel realistic and prevents objects from passing through each other. Techniques include checking geometric boundaries or using algorithms that efficiently identify potential overlaps, making virtual environments more accurate and interactive.