
Builder
A builder, in a software development context, is a design pattern that simplifies the creation of complex objects by separating the construction process from the final object itself. It provides a dedicated builder class with methods to configure different parts of the object step-by-step. This approach allows developers to build objects with customizable components or configurations more flexibly and readably. Instead of creating a complex object with one large constructor, the builder pattern enables incremental, clear, and maintainable assembly, especially useful when objects have many optional parameters or configurations.