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Boost.Serialization

Boost.Serialization is a C++ library that enables developers to save complex data structures—like objects, settings, or game states—to files or transmit them over networks, and then restore them later. It automates the process of converting in-memory data into a format suitable for storage or transfer (serialization), and then reconstructs the original data from that format (deserialization). This simplifies data management in applications, ensuring data can be preserved, shared, or recovered efficiently, without manually coding each conversion step.