
Battleship class
The Battleship class is a programming blueprint that models a battleship vessel in a simulation or game. It defines key properties such as size, health points, and capabilities like firing weapons. The class includes methods to manage these attributes, enabling the creation of battleship objects with specific behaviors, like taking damage or attacking. This structured approach allows developers to efficiently build and control multiple battleship instances, ensuring consistent functionality within the program. Essentially, it encapsulates the characteristics and actions of a battleship in a reusable, organized way.