
Algorithmic maze generation
Algorithmic maze generation involves using computer algorithms to automatically create mazes. These algorithms systematically carve pathways and walls within a grid or space, following specific rules to ensure the maze has a solution. Common methods include depth-first search, Prim’s algorithm, and Kruskal’s algorithm, each starting with an empty or full grid and gradually removing or adding walls to form complex, solvable puzzles. This approach allows for quick, consistent maze creation, often customizable in size and complexity, making it ideal for video games, puzzles, and simulations.