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A Theory of Fun for Game Design (Raph Koster)

"A Theory of Fun for Game Design" by Raph Koster suggests that games are engaging because they challenge our brain’s pattern recognition and learning ability. Fun arises when players solve puzzles or master rules, creating a sense of accomplishment. As players improve, the game evolves, keeping it interesting and rewarding. Koster emphasizes that good game design taps into our innate desire to learn and discover, making experiences enjoyable. In essence, fun in games is rooted in meaningful challenge and the pleasure of mastering new skills, encouraging us to keep playing and exploring.